Esoteric 4 Spender Entropy Wardancer : Wardancer Build Guide
By: Briceis | Updated: May 16th, 2023
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Skills
Required Skill Points: 376
Level
10
Swift Footwork
5 Ready Attack
5 Abundant Resources
Wealth
7
Gems & Rune
Level
12
5 Weak Point Detection
5 Ready Attack
5 Destruction Blow
Bleed
10
7
Gems & Rune
Level
12
Lucky Bubble
5 Focus Hit
5 Eye of the Tempest
Galewind
10
7
Gems & Rune
Level
10
5 Blessing of the Wind
5 Quick Prep
5 Ready Attack
Rage
10
Gems & Rune
Level
12
5 Lightning Storm
5 Growth Attack
5 Raging Storms
Galewind
10
Gems & Rune
Level
10
Esoteric Extortion
Quick Prep
Wealth
8
Gems & Rune
Level
12
5 Weak Point Detection
5 Flame Explosion
5 Great Explosion
Galewind
10
8
Gems & Rune
Level
7
5 Esoteric Extortion
5 Extensive Combustion
Wealth
7
Gems & Rune
Awakening
Fist of Dominance
Engravings
Engraving Points: 85Card Sets
Allegro
Fate of the Lazeniths
Beatrice
Fate of the Lazeniths
Eikerr
Three Umar Families
Galatur
Three Umar Families
Naber
Three Umar Families
Three Umar Families
Collect 3 Cards (Awakening 15): Back Attack damage to foes +10%
Fate of the Lazeniths
Collect 2 Cards (Awakening 10): Successful attacks create a chance of all Elemental Damage +24% for 8s (Cooldown: 32s).
Build Details & Information
BasicsStats: Spec primary, crit neck, swift and crit both viable for Bracelet but 150 swiftness brings rotation down to 16s for Lazenith card set
Spec: 1700+
Crit: 550+
Swift: 150
-
Neck - Spec/Crit
Earrings - Spec
Rings - Spec
Bracelet - Spec/Swift
Engravings: 5x3+2 as listed, Cursed Doll can be replaced will full Adrenaline as preference but maintaining during cutscenes/downtime make it pretty painful
Cards: Lazenith/Three Umars; LOS30 > LOS18 > Deep Dive > LWC 7% > Max HP
Use some judgement here since each has differing awakening points they may shift left to right, if you can FULLY awaken Lazenith/Three Umars it's the overall goal
Skills/Gems: The Tripods have quite a few Cooldown reductions, so the above gems are your goal, but more can be substituted if you can't succeed level 5 tripods, Wind's Whisper is the limiter so as the gem/cd of it increases/decreases you can adjust the skills following it.
Rotation
Overall there's the "primary" dps rotation, and the "filler" rotation. You can infinitely cycle the full rotation once, with a bonus Sky Shattering Blow and Esoteric Skill: Spiral Impact then repeat. Refresh Energy Combustion as needed during downtime it should always be up.
Core Rotation 1. Energy Combustion 2. Wind's Whisper 3. Esoteric Skill: Blast Formation 4. Roar of Courage 5. Esoteric Skill: Call of the Wind God Hold |
Filler Rotation 1. Sky Shattering Blow 2. Esoteric Skill: Spiral Impact Small Min/max - if the boss isn't moving auto/let ticks 4orb IF you can still fit RFD into ROC, or just tap 3. Esoteric Skill: Rising Fire Dragon Hold if you can 4. Sky Shattering Blow 5. Esoteric Skill: Spiral Impact |
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