Berserker Build

Raid/PvE Mayhem Berserker : Berserker Build Guide

By: brother chris | Updated: February 23rd, 2023

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Warrior Berserker
Berserker Build
Pve Raid

Skills

Required Skill Points: 376
Normal Finish Strike Level 12
Level 12
5 Gravitational Blow
5 Weak Point Detection
5 Kill Confirm
Galewind
7
7
Gems & Rune
Normal Shoulder Charge Level 7
Level 7
Excellent Mobility
Chain Charge
Quick Recharge
Gems & Rune
Normal Tempest Slash Level 10
Level 10
5 Quick Prep
5 Weak Point Detection
5 Driving Hit
Overwhelm
7
7
Gems & Rune
Normal Hell Blade Level 12
Level 12
Leap
5 Deadly Blow
5 Earth Flip
Galewind
7
7
Gems & Rune
Normal Chain Sword Level 10
Level 10
5 Vital Point Hit
5 Swift Attack Prep
5 Quick Prep
Rage
Gems & Rune
Normal Level 12
Level 12
5 Wave
5 Limit Break
5 Earth Flip
Galewind
7
7
Gems & Rune
Normal Red Dust Level 10
Level 10
Damage Amplification
5 Vital Point Hit
5 Red Wave
Bleed
7
7
Gems & Rune
Normal Sword Storm Level 12
Level 12
5 Quick Prep
5 Weak Point Detection
5 Flame Storm
Galewind
7
7
Gems & Rune

Awakening

Berserk Fury

Engravings

Engraving Points: 75
5 Points Level 1 Mayhem
15 Points Level 3 Grudge
15 Points Level 3 Keen Blunt Weapon
15 Points Level 3 Master's Tenacity
10 Points Level 2 Cursed Doll
15 Points Level 3 Raid Captain

Card Sets

Azena and Inanna
Light of Salvation
Balthorr
Light of Salvation
Shandi
Light of Salvation
Nineveh
Light of Salvation
Thirain
Light of Salvation
Wei
Light of Salvation
Light of Salvation Collect 6 Cards (Awakening 18): Holy Damage +7.00%

Build Details & Information

Hello! I am Brother Chris and I have been playing Lost Ark since its western release in February 2022. This is meant to be an introductory guide to quickly get you up to speed for a raid/pve Mayhem Berserker so you can spend less time reading and more time smashing heads.


Class Introduction


Mayhem Berserker is a very unique class in Lost Ark, sacrificing it's maximum HP for permanent attack speed, move speed, and damage bonus. This makes Mayhem a very high-risk, high-reward class to play as along with it's lowered defensive potential it has long animations that lock you in place and two hold/charge skills. Despite this it feels very smooth and satisfying to play, who doesn't want to smash faces.

Pros
  • Strong early game, Strong late game
  • Fast movement
  • Straightforward to play
Cons
  • Many animation locks
  • Low defense, squishy


Rotation


Mayhem has a very priority based rotation, Red Dust is your main damage amplifier and it is also your party synergy and it shares an identical cooldown to Finish Strike so naturally you will always be pairing the two. Chain Sword is your counter but you usually end up using it for the crit rate buff for your skills that come off CD before Red Dust.

An optimal start of fight rotation would look something like this.

  1. Chain Sword
  2. Berserk Fury
  3. Red Dust
  4. Finish Strike
  5. Strike Wave
  6. Sword Storm
  7. Tempest Slash
  8. Chain Sword
  9. Hell Blade

After this it becomes much more priority based, don't hold Red Dust for too long and always pair it with at least Finish Strike. Before using any of your skills make sure you're either buffed by Red Dust or Chain Sword.


Engravings


My Mayhem Berserker runs the engravings I have listed here, level 1 Mayhem and level 2 Cursed Doll. This is a cheaper alternative to level 3 Mayhem while still being competitive damage wise, if not identical performance. You are free to go Mayhem 3 and drop Cursed Doll if you prefer.

Engraving priority would be something like Mayhem > Master's Tenacity > Grudge > Keen Blunt Weapon > Raid Captain > Cursed Doll.


Stats


Stats are pretty simple and straight forward, you want crit primarily and a bit of swiftness. There's flexibility in how much swiftness you want to go and it's personal preference. Some people go 70/30 crit/swift, some people go 80/20, some people even go 50/50 though I personally wouldn't suggest it.

Crit: 1300
Swiftness: 850

Is what I have on my Mayhem berserker, this is with relic accessories and a bracelet and all potions unlocked from horizontal content.


Relic Set


For Mayhem berserker you really don't have too many choices other than the Nightmare relic set as it fixes our severe mana issues and gives us more damage.


Tripods


There are a couple optional tripods that you may switch to for easier quality of life as a berserker. Namely Finish Strike on tripod line 1 you can switch Enhanced Strike with Tenacity. The main benefit of this is gaining super armor on Finish Strike though you lose some upfront damage, but if you get interrupted during Finish Strike it ends up being 0 damage anyways so it's a preference thing.


Skills


There aren't any skills you can really change in the Mayhem build, however you can reallocate skill points slightly differently. I take level 7 Shoulder Charge because I enjoy the added mobility from Chain Charge. If you do not need this you are able to drop Shoulder Charge to level 4 and put the extra points into Tempest Slash if you so desire.


Runes


As far as rune options, you can move the galewind runes around the skills as you desire, your most flexible slot is going to be on Tempest Slash and Red Dust. Slotting in purify can help for some content and should be considered as you might need it.


Card Sets


Mayhem berserker has the option to go for a damage reduction card set as we are always under 50% health which can help you significantly in learning new content or if you're struggling on a specific boss/activity to stay alive. We'll Meet Again combined with Forest of Giants provides an insane amount of damage reduction and will help immensely in beefing up your berserker.

If you don't need the defense, the go to is always Light of Salvation at 18 awakening or more as it provides the most damage increase.

Discussion

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