Raid/PvE Support Bard : Bard Build Guide
By: brother chris | Updated: February 23rd, 2023
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Skills
Required Skill Points: 376
Level
10
Maintained Explosion
Sacred Shock
Rapid Fire
Judgment
7
Gems & Rune
Level
10
5 Quick Preparation
Stabilized Light
5 Shining Protection
Protection
7
Gems & Rune
Level
12
5 Quick Preparation
5 Melody Increase
5 Wind of Protection
Wealth
7
Gems & Rune
Level
10
Tenacity
Brilliant Wave
Wide angle Attack
Conviction
7
Gems & Rune
Level
10
5 Melody Increase
Tenacity
Agile Cast
Galewind
7
Gems & Rune
Level
10
5 Quick Preparation
5 Melody Increase
Powerful Prelude
Wealth
7
Gems & Rune
Level
12
5 Quick Preparation
Tough Tune
Intense Tune
Focus
7
Gems & Rune
Level
10
5 Mind Enhancement
5 Endless Protection
Wind of Protection
Focus
7
Gems & Rune
Awakening
Symphonia
Engravings
Engraving Points: 75Card Sets
Adrinne
Field Boss II
Aporas
Field Boss II
Brealeos
Field Boss II
Kagros
Field Boss II
Maneth
Field Boss II
Sol Grande
Field Boss II
Field Boss II
Collect 6 Cards: Max HP +4.00%
Build Details & Information
Hello! I am Brother Chris and I have been playing Lost Ark since its western release in February 2022. This is meant to be an introductory guide to quickly get you up to speed for a raid/pve support Bard so you can get to yelling at your party members to stand in your heal!Class Introduction
Bard is one of the two support classes currently available in western Lost Ark. Bard has on demand burst healing and big damage buff ability, depending on what you spend your identity gauge on. Plenty of shields and tons of push immune skills to be able to better position yourself through mechanics and support your team.
Pros
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Cons
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Rotation
There is no real set "rotation" for a support. Bard has more of a priority system than a hard rotational system, that being said your Wind of Music is your main shield ability and one of your higher identity gauge generating abilities, try to make sure it hits your teammates and the boss!
A rough priority of skill usage for Bard would be something like this.
- Sonic Vibration
- Sound Shock
- Prelude of Storm
- Heavenly Tune
- Symphonia
- Sound Shock
That is a fairly decent opening on a fight where you don't need to hold Symphonia for a mechanic and can use it immediately for meter generation. After this initial opener you want to make sure you try to Sound Shock on cooldown as it applies a damage debuff on enemies that makes your teammates do more damage. Sonic Vibration and Heavenly Tune provide your team with a damage buff, these two buffs do not stack but you can cycle them so the damage buff uptime is close, if not 100%. Wind of Music is your main shield ability and a good meter generator, Prelude of Storm being your biggest meter generator while also doubling as a counter.
Engravings
The engraving build I have listed here is what is generally considered the meta build for Bard, though you can swap Vital Point Hit for Drops of Ether.
Engraving priority would be something like Desperate Salvation > Awakening > Heavy Armor > Expert > Vital Point Hit
Stats
Stats for bard are as simple as they come. The meta build is to go full swiftness on everything and spec secondary stat on your necklace. You can also go specialization heavy and do "spec bard" though I wouldn't advise it until you have a bit more knowledge of the class and better timings of fights in order to best utilize the damage amp.
Swiftness: 1600
Spec: 550
Is what I have on my Bard, this is with relic accessories and a bracelet and all potions unlocked from horizontal content.
Relic Set
For supports in general you have one relic set choice and that is going to be the Swamp of Yearning set. It increases your meter gen, increases move speed and damage for you and party members. All around a solid set for supports.
Tripods
The one tripod I ever change on my bard is Guardian Tune's 3rd row tripod. Wind of Protection blocks 1 debuff and while this is generally very good, in some cases, like in vykas gate 3, it can be detrimental so you can swap it out for Agile Defense instead.
Skills
Bard has a lot of flexibility with your skills, I would consider non negotiable must have "core" skills to be Sound Shock, Wind of Music, Heavenly Tune, Sonic Vibration, Prelude of Storm, and Guardian Tune. The other slots you are able to pick and choose other skills to fit the encounter/your preference better.
Most notably from my build you can swap Rhythm Buckshot with Soundholic for more stagger and meter generation when a counter isn't required. You can also play around with Harp of Rhythm for a semi passive note brand applicator that also generates you some meter.
Runes
Rune options are pretty whatever on bard, slot in whatever you prefer for the most part. Just make sure you're running Conviction and Judgment as if you don't you will find yourself having severe mana problems. Wealth runes go on your biggest meter generators and focus goes on Wind of Music as it is your biggest MP draining spell.
Card Sets
Supports only really have two options for card sets. Field Boss II is the most common card set as it increases your max HP which in turn increases how much your shields, well, shield.
The ultimate cardset for supports will be Lostwind Cliff 30 awakening which is very very very far away for the majority of people and will take a very long time to achieve. Don't sweat it, Field Boss II is fine.
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